Commander
Chronomancer Thothmek
- Added
- Last update
- Official sources
- 1
- Reading time
- 2 min read
Second treatment of the same header — ⛔ one of the two will go
Chronomancer Thothmek
Commander
Checked as of · 1 official source · 2 min read
The confirmed Necron Commander Chronomancer Thothmek and the time-manipulating powers described by the publisher.
A commander who manipulates time
The Necron faction deep dive names the Chronomancer Thothmek as the first Necron Commander. Deep Silver says that he is keen to seize the power beneath Kronus for his dynasty’s wider war effort. In combat, the source says he wields chronomantic powers that manipulate time to confound enemies and further his dynasty’s ambitions. That is the confirmed role: a Necron leader whose published identity is built around time manipulation and battlefield influence.
The source places Thothmek beside the Necron territory systems, including the Power Matrix, translocation tools and slow-but-resilient army profile. It does not state that his powers are the same thing as Translocation Science or that they use the same resource. The names are kept separate because the publisher describes them as different parts of the faction.
The counterplay that has not been published
The official article does not give a direct recipe for neutralizing Thothmek. It does not publish his range, cooldowns, damage, health, cost or the exact time effects attached to each power. A reader can understand that his influence is a threat to be respected, but cannot responsibly turn the description into a claim that one unit or one timing always defeats him.
The confirmed page therefore stays narrow: Thothmek is a named Necron Commander, his powers are described as chronomantic and time-manipulating, and his purpose is to empower the dynasty’s wider war effort. His exact build path and counterplay remain unconfirmed until the studio provides more or the released game makes them testable.
| Confidence | Confirmed by the publisher |
|---|---|
| Last checked | 2026-08-21 |
No cost, build time, hit points, range, damage or squad size here — none of it has been published, by anyone. The game has not shipped and no playable build has produced figures that can be checked. Those rows appear the day the numbers exist.
