Sections

Units

Units documented for Dawn of War IV, with their sources and confirmation status. Entries about names from other games explain why they are not confirmed here; they do not add those units to the announced roster.

22 written · 22 listedMost recent check

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  • Original tactical visual · identity is not representative

    Canoptek Spyders

    The named Necron units that can build Tomb Pylons anywhere on the map and extend the Power Matrix network.

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  • Original tactical visual · identity is not representative

    Not confirmed

    Celestar Ballista

    The name is present in an official actor-credit passage for another game, not in a confirmed Dawn of War IV unit description.

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  • Original tactical visual · identity is not representative

    Not confirmed

    Craventhrone Guards

    The name appears in an official cast announcement, but the cited passage places it in another game and does not establish a Dawn of War IV unit.

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  • Original tactical visual · identity is not representative

    Deathmark

    The named Necron sniper unit described as capable of outranging commanders and elite infantry from safety.

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  • Original tactical visual · identity is not representative

    Dark Angels

    Deathwing

    The named Dark Angels elite unit described as a slow, punishing tactical advantage in the campaign.

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  • Original tactical visual · identity is not representative

    Doomstalkers

    The named Necron constructs with Doomsday Blasters, described by the publisher as colossal battlefield threats.

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  • Original tactical visual · identity is not representative

    Orks

    Flash Gitz

    The named Ork ranged infantry unit, its snazzguns and the published limit on what can be inferred about its counters.

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  • Original tactical visual · identity is not representative

    Gretchin

    The named Ork unit involved in Warboss Gorgutz’s published escape ability, and the limits of that description.

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  • Original tactical visual · identity is not representative

    Intercessor

    The named Space Marine unit with published Bolt Rifle replacement options and an auxiliary grenade launcher.

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  • Original tactical visual · identity is not representative

    Adeptus Mechanicus

    Ironstrider Ballistarius

    The named Adeptus Mechanicus vehicle described as quick and nimble, able to reach distant battlefield sections.

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  • Original tactical visual · identity is not representative

    Adeptus Mechanicus

    Knight Castellan

    The named House Raven combat machine available to the Adeptus Mechanicus, with firepower and Drop Keeps in the published description.

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  • Original tactical visual · identity is not representative

    Meganobz

    The named Ork unit whose published upgrades switch between long-range firepower and short-range area damage.

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  • Original tactical visual · identity is not representative

    Monolith

    The named Necron machine with an Eternity Gate that brings units from Tomb Citadel reserves to the battlefield.

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  • Original tactical visual · identity is not representative

    Adeptus Mechanicus

    Onager Dunecrawler

    The named Adeptus Mechanicus war machine described by the publisher as hulking and heavily weaponised.

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  • Original tactical visual · identity is not representative

    Dark Angels

    Ravenwing

    The named Dark Angels elite unit associated with bikes and devastating hit-and-run tactics in the official story material.

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  • Original tactical visual · identity is not representative

    Redemptor Dreadnought

    The named Space Marine unit identified in the official cast announcement, with no invented weapon or stat profile.

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  • Original tactical visual · identity is not representative

    Ruststalkers

    The named Adeptus Mechanicus close-combat unit used to lure enemies into a ranged-fire synergy.

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  • Original tactical visual · identity is not representative

    Necrons

    Scarabs

    The named cheap Necron swarm unit that can tie up ranged enemies while slower units close the distance.

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  • Original tactical visual · identity is not representative

    Adeptus Mechanicus

    Skitarii Rangers

    The named Adeptus Mechanicus ranged unit used in the publisher’s Ruststalker combined-fire example.

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  • Original tactical visual · identity is not representative

    Adeptus Mechanicus

    Skorpius Disintegrator

    The named Adeptus Mechanicus vehicle whose long-range firepower is described as synergising with the faction’s playstyle.

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  • Original tactical visual · identity is not representative

    Slugga Boyz

    The named Ork unit whose Burna appears in the official multiplayer discussion as an example of anti-mass Wargear.

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  • Original tactical visual · identity is not representative

    Orks

    Squighog Riders

    The named mounted Ork unit, its relative speed and Stikka spears, with no guessed production or counter values.

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The publisher does not label these by faction. A subject is filed under a faction here only when that faction is the only one named on its page — anything that names two or more stays under “all factions”.