Structure · Necrons

Tomb Citadel

The Necron strategic centre and production engine described in the official faction deep dive.

Confirmed by the publisherChecked as of
How we grade confidence →
Atmospheric illustration · original scenery, not a game image

Faction · Necrons

Player field sheet

Confirmed function

Confirmed function

Confirmed function

The centre of a Necron base

What the official source establishes

The Necron strategic centre and production engine described in the official faction deep dive.

Known limits

Upgrade is confirmed; cost and destruction are not

Game statistics

Not published

These values will be added with their game version as soon as an authoritative source or the released game makes them measurable.

  • Cost—Not published
  • Hit points—Not published
  • Range—Not published
  • Build time—Not published
  • Capacity—Not published
  • Upgrade path—Not published

The centre of a Necron base

The Necron faction deep dive calls the Tomb Citadel the strategic centre of operations for the faction’s slow but steady expansion. The same sentence says that it is immensely powerful and upgradeable and that it serves as the production engine for Necron units. Those are the confirmed functions of the structure: it anchors the base, can be upgraded and produces the army.

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The Tomb Citadel also appears in the publisher’s movement description. Units placed in reserve at the Tomb Citadel can later use the Monolith’s Eternity Gate as an exit point, according to the source. That relationship does not make the Citadel itself a teleport, but it shows why the structure matters to the Necrons’ wider territory and translocation systems.

Upgrade is confirmed; cost and destruction are not

The source confirms that the Tomb Citadel is upgradeable, but does not list its upgrade levels, production costs, construction time or the precise units unlocked at each stage. It also does not publish what happens when the structure is damaged or destroyed. A pre-release page cannot fill those gaps with rules from another Dawn of War game or from the tabletop universe.

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The reliable summary is therefore structural: the Tomb Citadel is the Necron strategic centre and production engine, and it connects to reserve-based movement through the Monolith’s Eternity Gate. Its numerical values, durability and destruction consequences remain unconfirmed.