Game mode

Domination

The announced mode built around capturing and holding Strategic Positions to gain Victory Points.

Confirmed by the publisherChecked as of
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Atmospheric illustration · original scenery, not a game image

Capture and hold more positions

The multiplayer AMA lists Domination as a selectable matchmaking mode. The published condition is to capture and hold more Strategic Positions than opponents in order to gain Victory Points. That gives the mode its confirmed control-and-score identity and distinguishes it from Annihilation’s headquarters condition.

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The source does not say how many Strategic Positions appear on a map, how long a capture takes or how the score is calculated over time. It also does not state the team-game tie rules or whether the mode uses the same map layouts as Annihilation. The page reports the condition without inventing the missing map rules.

No fixed capture order before release

Domination is a mode page, not a pre-release strategy ranking. The authority confirms the relationship between Strategic Positions and Victory Points, but it does not publish the value of a position, a score limit, a capture threshold or a best opening for any faction. A fixed order would be more precise than the source.

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The confirmed summary is therefore the mode’s condition: hold more Strategic Positions than the opponent to gain Victory Points. Exact scoring, maps, timings and faction-specific choices remain unconfirmed until they are documented or measurable in the game.

At a glance

At a glance
ConfidenceConfirmed by the publisher
First named on
Last checked

No cost, build time, hit points, range, damage or squad size here — none of it has been published, by anyone. The game has not shipped and no playable build has produced figures that can be checked. Those rows appear the day the numbers exist.