Structure · Necrons

Tomb Pylon

The Necron structure built by Canoptek Spyders that creates Power Matrix and a translocation target.

Confirmed by the publisherChecked as of
How we grade confidence →
Atmospheric illustration · original scenery, not a game image

Faction · Necrons

Player field sheet

Confirmed function

Confirmed function

Confirmed function

A remote extension of Necron territory

What the official source establishes

The Necron structure built by Canoptek Spyders that creates Power Matrix and a translocation target.

Known limits

A movement anchor with unpublished values

Game statistics

Not published

These values will be added with their game version as soon as an authoritative source or the released game makes them measurable.

  • Cost—Not published
  • Hit points—Not published
  • Range—Not published
  • Build time—Not published
  • Capacity—Not published
  • Upgrade path—Not published

A remote extension of Necron territory

The Necron faction deep dive says that Canoptek Spyders can build Tomb Pylons anywhere on the map. The source then explains that these pylons spawn a new patch of Power Matrix and act as a translocation target for units entering the Tomb Citadel. The structure therefore connects a remote location to both the Necron territory field and the faction’s movement network.

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This role is different from the Tomb Citadel. The Citadel is described as the strategic centre and production engine, while the Pylon is a remote extension that changes where the Matrix exists and where movement can be directed. The published wording supports that division of labour without stating that a Pylon produces units or provides the Citadel’s upgrades.

A movement anchor with unpublished values

The Pylon’s confirmed value is positional. It can be built anywhere on the map by the named Canoptek Spyders, it creates a new Power Matrix patch and it becomes a translocation target. The source does not publish its construction cost, build time, durability, limit per map or the exact rules for units entering through the target.

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The page therefore avoids calling Tomb Pylons permanent, invulnerable or interchangeable with every other Necron movement tool. Those claims would exceed the announcement. The structure’s published function is enough to explain why remote territory matters, while exact timing, limits and destruction consequences remain unconfirmed.